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Bushnell's Law : ウィキペディア英語版 | Bushnell's Law Bushnell's Law or Nolan's Law is an aphorism by Nolan Bushnell about video game design:
All the best games are easy to learn and difficult to master. They should reward the first quarter and the hundredth. This principle is also referred to with the sentence "easy to learn, hard (''almost impossible'' ) to master", 〔(【引用サイトリンク】 title=Bushnell’s Theorem: Easy to Learn, Difficult to Master )〕 which has been adopted by Blizzard Entertainment as a motto and design principle.〔 Video game designer and critic Ian Bogost argued that the principle should be repealed, as the gameplay it induces is addictive rather than rewarding.〔 == See also ==
* Learning curve
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Bushnell's Law」の詳細全文を読む
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